Is Arduino Hazardous to Your Learning of Embedded Systems? Debunking Myths and Setting the Record Straight
Arduino is a popular platform for beginners to learn about interfacing various sensors with microcontrollers in an easy and classroom-like manner. However, it is sometimes criticized for potentially teaching bad habits concerning embedded systems. This article aims to clarify these concerns and provide a balanced view on the role of Arduino in the learning process.
Myths vs. Reality: Understanding Arduino's Role in Learning
Some argue that Arduino might teach bad habits in embedded systems, especially concerning long-term, unattended operation in unpredictable environments. While this is a valid concern, it is important to understand the context and balance of what Arduino teaches.
Arduino does not necessarily instill bad habits. In fact, for beginners, Arduino is an excellent introduction to embedded systems. However, students should not rely solely on Arduino if they aspire to become proficient in embedded systems, as it may lead to a lack of understanding of crucial technical aspects.
The Simple Example: Blinking an LED
Consider the simple task of blinking an LED. Here’s how you might do it on an Arduino:
void loop() {
digitalWrite(13, HIGH);
delay(1000);
digitalWrite(13, LOW);
delay(1000);
}
This is straightforward and quick to implement, making it ideal for beginners. However, the same task in embedded C requires a more detailed approach:
#include avr/io.h
#include avr/interrupt.h
#include util/delay.h
void led_config() {
DDRB (DDRB | (1 PB0));
PORTB (PORTB ~ (1 PB0));
}
void led_on() {
PORTB (PORTB | (1 PB0));
}
void led_off() {
PORTB (PORTB ~ (1 PB0));
}
void port_init() {
led_config;
}
void init_devices() {
cli();
port_init();
sei();
}
int main() {
init_devices();
while (1) {
led_on();
_delay_ms(1000);
led_off();
_delay_ms(1000);
}
}
While the Arduino method is simpler, the embedded C version requires a deeper understanding of how the hardware works.
Why Isn’t Arduino Enough for Advanced Learning?
Simple functions like analogRead(A0) handle many settings automatically, but this comes at the cost of understanding the setup required. Similarly, other functionalities such as UART, I2C, SPI, timers, and more are abstracted away, making it harder to grasp the underlying technicalities.
Conclusion: Balancing Learning on Arduino with Depth
Learning with Arduino is a great starting point for beginners to get familiar with basic concepts. However, to truly understand and excel in the field of embedded systems, a deeper dive into the technical aspects is necessary. This means leveraging Arduino for initial exploration but complementing it with more in-depth studies on microcontrollers, embedded systems design, and application-specific requirements.
By recognizing the strengths and limitations of Arduino, learners can make a more informed decision about their educational journey in embedded systems. With a well-rounded approach, students can benefit from the simplicity of Arduino while gaining the technical skills necessary for success in the field.